Eric Weiss

Games Editor
Eric has been writing about video games ever since arriving in Toronto in 2010. A lifelong gamer and professional nerd, he is also a contributor to Indie Game Reviewer and wrote the script for the video game Apocalypse Later during TOJam in 2012. Email - [email protected]


Articles by Eric Weiss:


  • Ghost Recon Future Soldier - banner
    May 30, 2012

    Ghost Recon: Future Soldier Review

    As derivative as it is, Ghost Recon: Future Soldier is exceptionally well made, with core mechanics that make for consistently engaging gameplay that runs smoothly in multiple scenarios.

  • benrivershome-banner1
    May 26, 2012

    Interview: Benjamin Rivers on Home

    We spoke to Benjamin Rivers, the Toronto-based independent comic book artist and game developer, about his upcoming game Home – a new 2D (and two-dollar) horror adventure for the PC that combines atmospheric visuals with intricate decision trees to convince players to scare themselves.

  • tojamday2 - banner image
    May 24, 2012

    TOJam Developer Diary: Day Two

    I arrive at Day Two of TOJam. Several individuals have brought sleeping bags and pillows and are sprawled out on the floor in corners and between tables. Nobody regards this as unusual.

  • Apocalypse Later - Featured
    May 18, 2012

    TOJam Developer Diary: Day One

    I had originally intended to write one development diary chronicling my experiences as a first-time game developer at TOJam, but one article simply couldn’t contain everything that happened throughout the weekend. What follows is consequently the first in a three-part series telling the story of Apocalypse Later, a new adventure game about an ineffectual child hellbent on global domination.

  • TOJam 2012 - Featured
    May 11, 2012

    TOJam 2012 Day One

    TCAF may have been crazy, but it’s nothing compared to the encore. TOJam 2012 is currently underway and I’m getting a crash course in game design in one of the most intense creative environments imaginable.

  • Game Jam: The Documentary - Featured
    March 1, 2012

    Interview: Game Jam: The Documentary

    After participating in one such game jam as a sound designer, Troy Morrissey felt that he just had to do more to contribute to the Toronto development community. He’s now directing Game Jam: The Documentary, a film that attempts to chronicle the unique experience of the Game Jam both in Toronto and beyond.

  • PlayStation Vita - Featured
    February 26, 2012

    Thought Bubble: PlayStation Vita

    A few weeks ago, I had the opportunity to get some hands-on time with the PlayStation Vita at a Sony event in Toronto, but I’ve avoided the standard review/preview because I honestly don’t feel like I have anything noteworthy to contribute. I do, however, have a few thoughts about the Vita’s prospects and – to put it bluntly – I have my doubts about the handheld’s viability as a platform.

  • forallgamerssake - Michael Todd
    February 21, 2012

    Interview: forallgamerssake Curator Jaime Woo

    Jaime Woo is best known to Toronto gamers as one of the co-founders of Gamercamp, but he’s recently expanded his organizational portfolio with forallgamerssake, an art exhibit that seeks to explore the roles of gender and queerness in video games. We spoke with Jaime prior to the exhibit’s debut at the CSI Annex in Toronto, and what follows is a frequently hilarious and consistently uncompromising conversation about equality and representation in games, with detours for everything from Mass Effect 3 to condom warfare.