Jonathan Ore

Associate Editor - Jonathan is an editor and video games writer at Dork Shelf, and brings with that expertise a dangerously encyclopedic knowledge of professional wrestling, Transformers and Power Rangers. He is also an associate producer and arts & entertainment writer for CBC News. Email - [email protected]


Articles by Jonathan Ore:


  • June 12, 2013

    Game of Thrones Episode 3.10 Recap

    After the vitriolic horror of the Red Wedding last week, Game of Thrones finished off its third season by reminding us that while some of its central heroes have been removed from play, the war of the kings is still in full effect, with old and new players alike positioning themselves for the next power play.

  • Game of Thrones - Season 3 - Red Wedding
    June 4, 2013

    Game of Thrones Episode 3.9 Recap

    Showrunners David Benioff and D. B. Weiss have gone on the record multiple times in the past saying that getting to the third season of Game of Thrones was their primary objective at the show’s outset. More specifically, they had set the singular objective of building towards a single scene in a single episode. That scene played itself out in shocking and gory fashion this week in episode nine, “The Rains of Castamere.”

  • Game of Thrones - Season 3 - Brienne vs Bart the Bear
    May 14, 2013

    Game of Thrones Episode 3.7 Recap

    In “The Bear and the Maiden Fair” it’s couples night in Westeros as we gear up for no less than three weddings. Sadly, it seems that the awards for happiest couple can go to several candidates other than the betrothed.

  • Game of Thrones - Season 3 - Robb Stark
    April 29, 2013

    Game of Thrones Episode 3.5 Recap

    Last week’s episode ended on a high point for the series, as Daenerys acquired an army of Unsullied and burned Astapor from the inside out with the help of her dragons. This week’s episode, appropriately titled “Kissed by Fire,” begins with just as much energy and a healthy helping of fire to boot.

  • Injustice - Harley Nightwing banner
    April 27, 2013

    Injustice: Gods Among Us Review

    Warner Bros. Interactive Entertainment hopes to answer fans’ burning questions about who would win a straight-up fight between Superman and Shazam, or the Joker and Bane. The answers are about as satisfying – and silly – as you’d expect.

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    March 28, 2013

    Starcraft 2: Heart of the Swarm Review

    Starcraft 2‘s main loading screen, a close-up of the hero Jim Raynor, has been replaced with his love interest and nemesis Sarah Kerrigan. Blizzard makes it clear, in its traditionally blunt manner, that things have changed. But are they for the better?

  • Hunstman The Orphanage banner
    January 9, 2013

    Interview: Dene Waring

    From a traveling circus to designing theme park rides to developing his first game, Australia’s Dene Waring is making a splash on Steam Greenlight with Huntsman: The Orphanage.

  • #1ReasonWhy - Duke Nukem Forever
    November 30, 2012

    News Shelf: 12/11/30

    Big studios, heated discussions and an even tinier version of the little console that could – all this and more in this week’s News Shelf.

  • Assassin's Creed 3 - Featured
    November 27, 2012

    Interview: Assassin’s Creed 3 historian Maxime Durand

    We spoke with Assassin’s Creed 3 team historian Maxime Durand to get a better understanding about how his team weaved historical fact with fiction, in the wake of a controversial Globe and Mail editorial that argued the game “distorts history.”

  • Assassin's Creed: Liberation - Featured
    November 9, 2012

    Assassin’s Creed 3: Liberation Review

    Assassin’s Creed 3: Liberation features multiple locations and a new, compelling female protagonist. But a litany of glitches and bugs will test even the most ardent fans of the parkour-and-daggers series.

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    October 30, 2012

    Cardboard Boot Camp: Analogue Video Games

    By asking his students to create analogue versions of video games, OCAD instructor and indie game developer Benjamin Rivers forced them to look at games from a designer’s perspective rather than a player’s. See the results after the jump.