One November night, fans gathered at the ex-Hummingbird, now Sony Centre, simply to share in the presence of Nobuo Uematsu. Titled Distant Worlds: The Music of Final Fantasy, a full orchestra presented material by the legendary Uematsu, conducted by Grammy winner Arnie Roth.
We caught up with the cast of SPACE and SyFy's new supernatural dramedy Being Human this afternoon in Toronto. The series is adapted from a BBC3 show of the same name about a vampire, a werewolf, and a ghost who share a flat. We joined Sam Huntington, Meaghan Rath and Sam Witwer to talk about the show, their schools of vampirism, lycanthropy and poltergeisting, shooting the show in Montreal, and what they have on their dork shelves.
We recently had an opportunity to sit down and chat with Canadian actor Ryan Robbins from the hit sci-fi series Sanctuary. Robbins may also be familiar to viewers for his featured roles on Battlestar Galactica, Caprica and the steampunk web series Riese.
The 1982 original TRON film evokes some very specific imagery. Recognizer tanks zooming by in defiance of the laws of aerodynamics, lightcycles racing through the city leaving behind light trails, and above all else neon reds and blues crisscrossing against a sleek digital world. These still form the basis of the re-imagined world spearheaded by the film TRON: Legacy, but as we found out, the tie-in video game TRON: Evolution goes a bit further.
Michael Todd is a Toronto-based game designer known for his unique artistic sensibility and approach to gameplay. His independent one man studio, Spyeart, produces games that are as much about experimenting with new mechanics as they are about provoking an emotional response from the player.
Anyone familiar with the Toronto video game scene probably knows the name Ryan Creighton. A president of Untold Entertainment, his speciality is online games designed for kids and teens. However, Creighton is also one of the most outspoken and passionate voices in the Toronto game development community. He is the kind of person who is as likely to make you think as he is to make you laugh. His industry knowledge and quick wit are immediately apparent, whether he's speaking on panel, socializing at gatherings like TOJam and Hand Eye, or writing on his always entertaining blog.
If you’ve been to any events run by Toronto’s Hand Eye Society, chances are you’ve seen Miguel Sternberg hard at work, frantically synching computers into local networks and test-driving new games built by himself and his colleagues. He’s half of the two-man team known as Spooky Squid Games.
This series of interviews will help you get to know the people who are making the Toronto video game scene what it is today. In this first part, Jonathan talks with Kris Piotrowski, co-founder and Creative Director of Toronto studio Capy Games. A Toronto studio that has come into its own over the past few years, with titles like Critter Crunch and Might & Magic: Clash of Heroes receiving critical acclaim.
We had a chance to chat with Terra Hazelton and Andy Sparacino, two of the stars of Fubar 2. Hazelton plays Trish, a strip club waitress with a heart of gold and Terry's love interest. Those familiar with the first Fubar film will know Sparacino — who played Terry and Dean's old friend and "party leader" Tron — a role that he reprises in the sequel. We talk Fubar 2, music, LARPing and World of Warcraft, and even have enough time to shotgun a few beers.
With the release of the Iron Man 2 DVD and Blu-Ray today, now seems like a good a time to post our interview with conceptual designer and comic book artist Adi Granov from the 2010 Wizard World Toronto Comic Con. Granov is best known for his distinctive work on Marvel's in Iron Man: Extremis miniseries, as well as his incredible cover art for a variety of Marvel titles. His amazing work on Extremis eventually led Granov to a job as conceptual illustrator and suit consultant on Jon Favreau's two Iron Man films.