Gears of War 3 Features Interview

At the recent Gears of War 3 press event in Toronto we had a chance to sit down with Jeff Rivait, Product Manager – Xbox Games and Accessories, and ask him a few questions about the development, gameplay, and features of Gears of War 3.

Band of the Month: Army Girls

Welcome to the first edition of a new column featuring a Toronto band for every month. We’re pleased to start it off with Army Girls, a two-piece who will release their first EP, Close to the Bone, on September 13 through the Blocks Recording Club.

TCAF 2011 Interview:
Michael DeForge

Michael DeForge is a busy dude. At the Toronto Comic Arts Festival this weekend, DeForge will debut two comic books, an art book, a porn-anthology that he co-edited, and he's featured as an artist in a third anthology. DeForge has also emerged as one of Canada's most celebrated young comic book artists. He kindly agreed to chat with us this week about his new comics, TCAF, immature Hotmail addresses, cable television and Toronto's best ethnic food.

Toronto Comic Con Interviews Part One

Last month the Dork Shelf crew had a chance to invade Wizard World Toronto and a fun time was had by all. I got to interview some lovely people, including Andy Belanger from Kill Shakespeare, as well as as Mike Stoklasa from Red Letter Media (largely famous as the voice of Harry Plinkett the film critic).

Game of Thrones Interview:
Kit Harington

Today we were lucky enough to speak with actor Kit Harington, who plays Jon Snow in HBO's epic fantasy series Game of Thrones. We discussed the audition process for the show, his character Jon Snow, the sprawling and illustrious cast, Thrones fan sites, and what he keeps on his dork shelf.

Insidious Interview:
James Wan & Leigh Whannell

We recently had the opportunity to sit down with the creative team behind the original Saw, director James Wan and writer/actor Leigh Whannell. We discussed their new film Insidious, the horror genre, their film inspirations and influences, their favourite Toronto haunts and the dark secrets that their respective dork shelves undoubtedly hold.

Interview:
Bobby Farrelly Director of Hall Pass

This weekend sees the release of Hall Pass, the latest movie from the Farrelly brothers (There’s Something About Mary, Dumb & Dumber, Stuck On You). We’ll have our review of the film up soon, but in the meantime director/writer Bobby Farrelly and co-writer Kevin Barnett sat down for a roundtable interview here in Toronto, and Dork Shelf’s own Ian MacIntyre was invited to join in. Bobby and Kevin discussed Hall Pass, how comedy has changed, marriage, and crazy Three Stooges casting rumors.

Interview: Nobuo Uematsu, Arnie Roth & Distant Worlds

One November night, fans gathered at the ex-Hummingbird, now Sony Centre, simply to share in the presence of Nobuo Uematsu. Titled Distant Worlds: The Music of Final Fantasy, a full orchestra presented material by the legendary Uematsu, conducted by Grammy winner Arnie Roth.

Interview
The Cast of Being Human

We caught up with the cast of SPACE and SyFy's new supernatural dramedy Being Human this afternoon in Toronto. The series is adapted from a BBC3 show of the same name about a vampire, a werewolf, and a ghost who share a flat. We joined Sam Huntington, Meaghan Rath and Sam Witwer to talk about the show, their schools of vampirism, lycanthropy and poltergeisting, shooting the show in Montreal, and what they have on their dork shelves.

Interview
TRON: Evolution
Art Director David Patch

The 1982 original TRON film evokes some very specific imagery. Recognizer tanks zooming by in defiance of the laws of aerodynamics, lightcycles racing through the city leaving behind light trails, and above all else neon reds and blues crisscrossing against a sleek digital world. These still form the basis of the re-imagined world spearheaded by the film TRON: Legacy, but as we found out, the tie-in video game TRON: Evolution goes a bit further.

Interview with
Michael Todd
of Spyeart

Michael Todd is a Toronto-based game designer known for his unique artistic sensibility and approach to gameplay. His independent one man studio, Spyeart, produces games that are as much about experimenting with new mechanics as they are about provoking an emotional response from the player.

Interview with
Ryan Creighton
of Untold Entertainment

Anyone familiar with the Toronto video game scene probably knows the name Ryan Creighton. A president of Untold Entertainment, his speciality is online games designed for kids and teens. However, Creighton is also one of the most outspoken and passionate voices in the Toronto game development community. He is the kind of person who is as likely to make you think as he is to make you laugh. His industry knowledge and quick wit are immediately apparent, whether he's speaking on panel, socializing at gatherings like TOJam and Hand Eye, or writing on his always entertaining blog.

Interview with
Miguel Sternberg
of Spooky Squid Games

If you’ve been to any events run by Toronto’s Hand Eye Society, chances are you’ve seen Miguel Sternberg hard at work, frantically synching computers into local networks and test-driving new games built by himself and his colleagues. He’s half of the two-man team known as Spooky Squid Games.