Eric and Jon discuss Gone Home, Resident Evil 7: Beginning Hour, and the fragmented games journalism landscape.
Gabby discusses death in Night in the Woods with game developer and artist Scott Benson.
The Director of 1979 Revolution: Black Friday discusses the challenges of documentary game making.
Gabby discusses purposefulness and permadeath speed runs with game developer Pippin Barr.
Gabby discusses death in children's media with social worker Linda Hochstetler and Sago Sago Art Director Aaron Leighton.
Gabby discusses the death-centric game One Last Cup with Ikonoclast designer Alex Zandra Van Chestein.
Talking The Witness, 1979 Revolution, and what it's like to watch Game of Thrones now that the show is ahead of the books.
Gabby discusses death in Sunless Sea and Fallen London with Failbetter Games founder Alexis Kennedy.
On Borken Telephone, dazzling wordplay and a daredevil experiment combine for an excellent nerd rock record.
Gabby talks with Jim Guthrie, Robby Duguay, and Rich Vreeland (aka Disasterpeace) on a music-themed episode of the PlayDead podcast.
Gabby and Lucas discuss Return of the Obra Dinna and how indie developers are changing death in video games.
Gabby sits down with Benjamin Rivers to discuss common death tropes and the way Ben uses death in his games Home and Alone With You.
Eric sits down with the stars of Far Cry Primal to discuss the art of performance capture in video games.
On this week's PlayDead, Gabby is joined by Kara Stone as they discuss her newest game and the way subjects like suicide are treated in game development.
Eric and Jon discuss Street Fighter V, Deadpool, and Invisible, Inc. on the latest episode of the WhaleCast.