The Sims 4: StrangerVille turns the creepiness dial all the way up.
Microtransactions and loot boxes have made video games far less immersive.
Despite the slow start, there are still plenty of reasons to add the Microsoft console to your collection.
What it's like to discover a game that everyone else has been anticipating since 2009?
Just how bad are Eric and Jon's belated E3 predictions? Listen in as they pioneer new ways of being wrong.
What's that? E3 is next week? Oh well. We still stand behind every one of these foolproof predictions.
Battlefield: Hardline demonstrates that certain gameplay mechanics don't belong in certain settings.
Eric and Jon talk OlliOlli 2 and Battlefield: Hardline in Episode 13 of the WhaleCast.
Battlefield: Hardline isn't harmless when it goes to such violent lengths to erase human empathy.
Eric and Jon talk Mirror's Edge, Firewatch, and GDC on the latest episode of the WhaleCast.
Eric and Jon talk about Super Time Force and Dragon Age: Inquisition in the latest WhaleCast.
Why is it so hard to find a decent simulation of the Grey Cup?
Bigger is not always better when it comes to entertainment.
On the troubling visual similarities between real violence and its simulated counterpart.
Vancouver-based Slick Entertainment took on the challenge of designing in-app purchases in a "non-evil" way. Find out how they earned the respect of their peers and how they approach indie game development.