games
The Canadian Videogame Awards paid tribute to the country's best creators, but inconsistent tone and category bloat weighed down what could have been a much more important gala event.
Interview: Victor Lucas
We spoke with the co-founder on the red carpet at the Canadian Videogame Awards in Toronto.
The Restart: TIE Fighter
Just a day on the job working for the Empire.
Event: Bit Bazaar Winter Market
The semi-annual independent gaming marketplace returns to Toronto on Saturday.
The Vibrant Cultural Stasis of Far Cry 4
On the narrative tension between gameplay and setting.
The Search for a CFL Video Game
Why is it so hard to find a decent simulation of the Grey Cup?
The Home Renovation of Assassin’s Creed
Ubisoft's Paris is designed to make you feel like an Assassin.
Thought Bubble: The Staging of Far Cry 4
Last week's launch event inadvertently demonstrated the potential for gaming and live performance.
Thought Bubble: Stop Chasing the Dragon (Age)
Bigger is not always better when it comes to entertainment.
Thought Bubble: Kicking the Embargo
The gaming press needs to stop allowing publishers to dictate the terms of engagement.
A Look Inside Voyeur
Part horror film, part mobile game, the creators of Voyeur attempt to look at new forms of storytelling and user content.
Thought Bubble: The Corporate Cynicism of Majora’s Mask 3D
We shouldn't wait for corporate approval before revisiting old favorites.
Preview: WordPlay 2014
The festival of writerly games returns to the Toronto Reference Library on Saturday.
The Long Beta of Fable Legends
What does an RPG look like when the villain is allowed to win?
Interview: The Drinking Person’s RPG
Drinking Quest creator Jason Anarchy on game design and the art of questing responsibly.