Gears of War 3 from Epic Games and Microsoft Game Studios is one of the most definitive and comprehensive third-person shooters on the market. Gears 3 offers fans an action heavy conclusion to Delta Squad’s story, as well as an excellent selection of online game modes. The game provides the same solid gameplay and great visuals the series is known for, but even some Gears fans may find the game’s singleplayer campaign lacking in substance. On the other hand the game’s polished and varied versus and co-op game modes should convince many gamers to give Gears of War 3 a try.
At the recent Gears of War 3 press event in Toronto we had a chance to sit down with Jeff Rivait, Product Manager – Xbox Games and Accessories, and ask him a few questions about the development, gameplay, and features of Gears of War 3.
At the recent Gears of War 3 launch event in Toronto we had the opportunity to play about two and a half hours of the Gears of War 3 singleplayer campaign. The few hours we played of Gears 3 were filled with intense battles, huge bosses, new enemies, and a decent variety of gameplay. We certainly enjoyed our time with the game and cannot wait to play through the whole singleplayer campaign.
We all remember those halcyon days spent playing the Squaresoft classic Chrono Trigger on our Super Nintendos, and so to does the executive board of Kobayashi-Nielson Enterprises. It was with that nostalgia in mind that the controversial weapons manufacturer announced plans to open a Chrono Trigger Theme Park in 2003. Presenting the top ten reasons supporting a Chrono Trigger Theme Park!
Catherine is a bit of a legacy project from the Persona Team, but they don’t drag any Persona iconography kicking and screaming into it. There are no zombie dogs, Pyramid Head or pretty pan blonde boys with goofy swords. Catherine's pastiche is conjured from scratch. And that’s one hell of a reason to start a steamy affair.
Check Out The Gamercamp Jr Website, Kits, and Meetup! Thanks for your interest in Gamercamp Jr! Our goal is to help the next generation become more games literate and support any games-related ventures to express themselves whether it be as an enthusiastic player, a creative developers, or a thoughtful part of the media. In this […]
King's Bounty: Legions, the Facebook free-to-play version of 1C Company's role-playing game, opened the doors to its beta realm this week. From early impressions of Legions, the free browser-based version proved surprisingly robust, and might be the best video game using the Facebook platform to date.
Perhaps it came out too close to Activision’s Prototype, maybe a superhero-who-isn’t was not a marketable enough concept for people to latch on to, but whatever the reason may be, folks just don’t seem to talk about the original inFAMOUS on the same level they do Uncharted, or even Sucker Punch’s own Sly Cooper. inFAMOUS 2 hopes to drive it all home, carrying the pulse of the first and wrap up both the narrative and the possibilities rooted in the first. Is there chain-lightning in the follow-up, or is there not enough power to keep this engine running?
Toronto Indie Game Tuesday is a new weekly feature on the site. Every Tuesday, we will endeavour to encapsulate all the latest and greatest goings on in the local indie game scene, from news and trailers, to playable demos, download codes, events and more!
Super Street Fighter IV: Arcade Edition won't get new players interested in the fighting game scene any more than the latest map pack will for the Call of Duty franchise. But anyone who's sunk dozens of hours into the game over the past three years would do well to upgrade for roughly the price of two pints.
Irrational Games' Bioshock Infinite, the spiritual-but-maybe-not-really sequel to 2007's Bioshock, won multiple Best of E3 awards last month. Now the entire 15-minute demonstration has been posted to the public, and...well, maybe all those journalists and bloggers were right.
It is time to dust off your old consoles, its time to regain your muscle memory. We here at the Underground are opening our doors and plugging in some classic systems!
Everyone's favourite "war-themed hat simulator," Team Fortress 2, released its "Uber Update" yesterday. Aside from bringing a lot of improvements and additions to the 2007 first person shooter, the game's developers have announced that it will shift to a free-to-play model which is driven by micro-transactions.
In South Korea, Starcraft players have attained levels of prestige the equivalent of North American sports stars, including six-figure incomes, hordes or fans and recognition on the street. Real-time strategy has become a sport unto itself: a digital chess match that requires intense clicks-per-second and incredible observational skills. Tournament after tournament presents players going head-to-head – for cash. The prestige in North America is nonexistent by comparison, the money less and the fanbase not ready to making gaming more than a casual pastime. The North American Star League is trying to change that.
SHOWCASE: TORONTO’S DIY VIDEOGAME COMMUNITIES As you may already know, the city of Toronto is home to a patchwork of vibrant, friendly creative communities – this is a city where people who are passionate about film, comics, art, design, technology & music seem to hang out together on a regular basis, producing some cool things […]