Here is the raw audio from the last half of tonight’s IGDA Toronto Open Mic Night. Stay tuned for our video recap of the entire night. Download: IGDA Toronto Open Mic Night Part 2 Listen:
Once upon a time, a triumvirate of local talent assembled in an attempt to create something. That something is Superbrothers: Sword & Sworcery EP, as much an interactive art installation, music album and bit-nostalgia trip as it is an Apple iDevice game. No one was entirely sure what to expect from Sword & Sworcery, but the fact now remains that the "brave experiment" undertaken by Superbrothers, Capybara Games and Jim Guthrie is nothing short of a stunning success.
Fortress of Baller-itude is the video blog of Gavin Stephens Canada's best Nerdy comedian and co-host of the popular G33K N3RD D0RK podcast. Twice a month Gavin shares his opinions and perspectives on pop culture and fandom. Episode Two - Gavin breaks down the best video game soundtracks to get your nerdy partner in the mood.
Over a year after the then-unnamed sequel to Batman: Arkham Asylum was announced to a chorus of applause, Warner Bros. Interactive Entertainment and developer Rocksteady Studios have finally released a trailer for the sequelArkham City that includes sweet, sweet gameplay for fans to devour and analyse.
So what is Bulletstorm? Originally hyped up due to the presence of developers Epic and People Can Fly, many folks expected a heinously cheeky, violent slaughterhouse that only a name like Bulletstorm could suggest. But as time went on, evidence started to mount that there was going to be something special about Bulletstorm, once again hard to pin, but unmistakably present.
While it certainly is one of the most furiously pushed Sony games in a crowded room, in its history Killzone has never seemed to stick with either picky first person shooters or snooty bloggers. Now onto the third iteration, Killzone 3 hopes to finally stop being another brick in the FPS wall but a cornerstone.
There’s a lot of fighting fans and fighting games out there, and with plenty of changes, additions, subtractions and super-hyper-ultra-actions in this latest iteration of the Marvel vs. Capcom series, it’s important to find out if you're one of those fans who will enjoy it. If you're one of those lucky few who do, you will have amazing, fantastic and astonishing times.
On February 17th, 2011, 7PM “Pancakes vs. Prototypes” – Jason Kaplan (Game Prototype Challenge) and Damian Sommer (Griddle Jam) Ever make a game in a week? What about in four hours? Through two very different game jams, Jason and Damian explore the concept of rapid prototyping, the benefits and difficulties of extremely short-term deadlines, the […]
Smug trivia lovers rejoice, You Don't Know Jack is back! A long overdue entry was just released by THQ and series creators, Jellyvision. It's a pleasant trip down memory lane for children of the 90s, but is it good?
What's not to like about blobs? Video games and globular protagonists have gone together like... well, two blobs do. Toronto-based indie developers DrinkBox Studios have been hard at work on Tales from Space: About a Blob for several years now, putting their own spin on blob-based gaming. We have been intrigued by the game ever since its appearance at Gamercamp in 2009, but had not heard much about it until last September, when it was announced that the title had become part of Sony's Pub Fund program. Now About a Blob is finally available for download on the Playstation Network, but does this platformer-puzzler live up to the gooey pedigree of its blobby forefathers?
One November night, fans gathered at the ex-Hummingbird, now Sony Centre, simply to share in the presence of Nobuo Uematsu. Titled Distant Worlds: The Music of Final Fantasy, a full orchestra presented material by the legendary Uematsu, conducted by Grammy winner Arnie Roth.
LittleBigPlanet gradually went from something charming that I could do without, to an unavoidable video game staple. A game I could constantly sit down with to discover and rediscover the weird and wonderful things people were creating in their seemingly infinite spare time. Now we’re exploring the second entry in the series, and it's as curious as it is exciting. To gauge the game at launch requires a bit of foresight (and hindsight), but know this, LittleBigPlanet 2 is more than just a new batch of stickers and costumes.
Entry after entry Dynasty Warriors seems impressively dedicated to never, ever changing, no matter how much other games have progressed. But now Koei is moving on to new blood: Fist of the North Star: Ken's Revenge. And oh, blood there is. Kenshiro and his brutal Hokuto Shinken style have been bred to tally up a body count that would make Lu Bu envious, but is that what Koei needs to devastate this time around, or is life a privilege something this game does not deserve?
Since the first Fable game, Peter Molyneux has over projected expectations of his now trademark series. All of it, as you probably know, has come off as a bit obnoxious and delusional, since, with the series bogged down by lazy combat and fart jokes, the fabled Fable has never really stood up to its own concocted legacy. Does Fable III offer a glimpse into Peter’s long-winded fantasies or will you just be absorbing more troll-related toilet humour?
Watch, Listen and Learn: Toronto developed Sword & Sworcery makes Wired UK’s Top 10 Releases to Watch in 2011.