How do you top one of the most violently spectacular trilogies in gaming? The Sony Santa Monica Lead Environment Artist discusses his team’s creative approach to God of War: Ascension and the challenge of staying relevant while reintroducing Kratos to another generation of gamers.
I recently had a chance to sit down and play God of War III, the third entry in the franchise from Sony’s Santa Monica Studio. After playing through the first 25 minutes or so, I only had one thought: Where the hell can this game possibly go from here? Spoilers to follow. God of War […]