The Director of 1979 Revolution: Black Friday discusses the challenges of documentary game making.
Grumz is a simple-to-learn-yet-hard-to-master distraction that reflects the best and most addictive aspects of mobile gaming.
A Stranger Gravity's Gathering Sky is a beautiful and calming gaming experience.
The brilliant Her Story is proof that the most logical path doesn't always lead to the best version of the tale.
Bloom Digital's inclusive LongStory is a dating game brimming with humor and empathy.
The WhaleCast returns with a final look back at 2014.
A chase scene is more exciting when the audience knows why it's happening.
The first episode of Camouflaj's Republique successfully introduces stealth to the touchscreen.
Simogo, creators of Year Walk, have quickened the pace with the surreal text-based adventure Device 6, one of the most unique storytelling experiences of the year.
Benjamin Rivers may have released his hit horror adventure game Home last year, but the work has been far from over for this Toronto-based indie developer.
How the five-year development of the LOOM-inspired adventure word game spelled S-T-R-U-G-G-L-E for Toronto's Ryan Henson Creighton -- and how he fought to keep it alive.
SHOWCASE: TORONTO’S DIY VIDEOGAME COMMUNITIES As you may already know, the city of Toronto is home to a patchwork of vibrant, friendly creative communities – this is a city where people who are passionate about film, comics, art, design, technology & music seem to hang out together on a regular basis, producing some cool things […]