Toronto’s Jonathan Mak and Shaw-Han Liem have finally released Sound Shapes, their attempt to further blur the line between video games and music. We’ve already spoken with them about how the project materialized and heard about Mak’s possibly surprising opinions about building a game with traditional platforming at its core. But how does the game actually… shape up?
We had the chance to speak with game designer Jon Mak and musician Shaw-Han Liem earlier this summer, to discuss their new game Sound Shapes. While an extremely loud demo of Dyad played behind us, we talked about their process, Mak's hatred of platformers, the game's musical backbone, and much more.
This series of interviews will help you get to know the people who are making the Toronto video game scene what it is today. In this first part, Jonathan talks with Kris Piotrowski, co-founder and Creative Director of Toronto studio Capy Games. A Toronto studio that has come into its own over the past few years, with titles like Critter Crunch and Might & Magic: Clash of Heroes receiving critical acclaim.