Enter for a chance to win one of five pairs of passes to an advance screening of G.I. Joe: Retaliation in Toronto or Montreal on Monday, March 25th, courtesy of Dork Shelf and Paramount Pictures.
We spoke with Assassin's Creed 3 team historian Maxime Durand to get a better understanding about how his team weaved historical fact with fiction, in the wake of a controversial Globe and Mail editorial that argued the game "distorts history."
Minority Media's Vander Caballero (Papo & Yo) on the need for more empathy and emotion in games.
For some insight on recent Canadian gaming trends, we spoke with Julien Lavoie, the Entertainment Software Association of Canada's director of public relations. We talked about Canadian gamers and video game developers, and also touched on what the recent closures of game studios in Vancouver - notably Radical Entertainment and Rockstar Vancouver - mean for growth of the industry in Canada overall.
Jacob Tierney’s third feature film, Good Neighbours, adds a distinctly Canadian twist on a classic Hitchcock-style thriller, envisioning a cold, claustrophobic world in which no one can be either trusted or in many ways resisted. Set in 1995 during the Quebec referendum, the film spies on three Anglophone residents of an apartment block who try to find friendship merely through proximity and language.
We caught up with the cast of SPACE and SyFy's new supernatural dramedy Being Human this afternoon in Toronto. The series is adapted from a BBC3 show of the same name about a vampire, a werewolf, and a ghost who share a flat. We joined Sam Huntington, Meaghan Rath and Sam Witwer to talk about the show, their schools of vampirism, lycanthropy and poltergeisting, shooting the show in Montreal, and what they have on their dork shelves.
So a vampire, a werewolf and a ghost walk into a bar... No, that's not the beginning of a lame dad joke, that's the premise of SPACE's supernatural dramedy Being Human. Okay, more like a vampire, a werewolf and a ghost move into a house together and hilarity/shenanigans/brutal killings ensue.
Montréal developer Polytron Corporation unveiled their mind-bending 2D/3D platformer FEZ last year and we haven’t heard much about it since. That is until the indie studio posted a brand new trailer for the game a few weeks ago. If you aren’t intrigued by this conceptually brilliant, multidimensional platformer… Well, then I guess I didn’t know you as […]