Spooky Squid's Miguel Sternberg discusses Russian Subway Dogs and the challenges of Kickstarter.
Home, the latest offering from independent game developer Benjamin Rivers, is amazing, although not for the reasons you’d expect. It's a narrative horror adventure that succeeds because it experiments with story structure in a way that forces you to reconsider the possibilities for interactive storytelling.
If you’ve been to any events run by Toronto’s Hand Eye Society, chances are you’ve seen Miguel Sternberg hard at work, frantically synching computers into local networks and test-driving new games built by himself and his colleagues. He’s half of the two-man team known as Spooky Squid Games.