It has buttons, says Sony's PlayStation Move. You are the controller, says Microsoft's Kinect. Pfft... that's all child's play. Have you ever flown a plane using only your eyes?
SHOWCASE: TORONTO’S DIY VIDEOGAME COMMUNITIES As you may already know, the city of Toronto is home to a patchwork of vibrant, friendly creative communities – this is a city where people who are passionate about film, comics, art, design, technology & music seem to hang out together on a regular basis, producing some cool things […]
Once upon a time, a triumvirate of local talent assembled in an attempt to create something. That something is Superbrothers: Sword & Sworcery EP, as much an interactive art installation, music album and bit-nostalgia trip as it is an Apple iDevice game. No one was entirely sure what to expect from Sword & Sworcery, but the fact now remains that the "brave experiment" undertaken by Superbrothers, Capybara Games and Jim Guthrie is nothing short of a stunning success.
Toronto developed indie game experiment Superbrothers: Sword & Sworcery EP is an exciting convergence of Canadian talent. The iPhone/iPad game just got a new trailer and release date. Sort of. The mysterious "Audience Calibration Procedure" doesn't contain an exact release date per se, but it does stress the significance of the Vernal Equinox - the first day of Spring.
Watch, Listen and Learn: Toronto developed Sword & Sworcery makes Wired UK’s Top 10 Releases to Watch in 2011.
Gamercamp LV2 is a wrap! The two day conference/social/experience featured talks by local game designers, journalists and luminaries, demos of new and exciting projects being developed in the city, music, food and -bit nostalgia. This is a detailed run down of this extremely fun and enlightening weekend.
Michael Todd is a Toronto-based game designer known for his unique artistic sensibility and approach to gameplay. His independent one man studio, Spyeart, produces games that are as much about experimenting with new mechanics as they are about provoking an emotional response from the player.