Tim Schafer
What does it mean when a game studio makes a game you're not expecting?
Psychonauts 2 is Finally Happening
The sequel to Double Fine's cult classic has finally entered production after years of pleading, rumors, and speculation.
5 Game Studios that Deserve a Movie Before Rockstar
Forget Grand Theft Auto. We'd happily watch a BBC drama about any of these development houses.
The Restart: Grim Fandango
What do we really mean when we talk about the logic in Adventure Games?
The WhaleCast Episode 6
Eric and Jon are really excited to talk about Grim Fandango and Life is Strange.
Thought Bubble: Gaming Needs to Crowdfund Failure
Double Fine and Blizzard should both have the freedom to make mistakes.
Raising Spellirium
How the five-year development of the LOOM-inspired adventure word game spelled S-T-R-U-G-G-L-E for Toronto's Ryan Henson Creighton -- and how he fought to keep it alive.
Thought Bubble:
We are artists
(so let’s start talking like it!)
Are video games art? Yes. Should we move on? Yes. A guest editorial from Ubisoft Toronto narrative designer Navid Khavari.
Dork Shelf Presents
An Ode to LucasArts
Following the news of Disney shuttering LucasArts' internal development, Dork Shelf's game contributors get nostalgic about their favourites of the publisher's titles.
Interview: Kickstarter’s Cindy Au
Kickstarter’s head of community sits down with Dork Shelf to talk about best practices and advice for game creators.
News Shelf: 11/23/12
Nintendo and THQ and Schafer and Molyneux and the Czech president gets involved in the case of two jailed Bohemia Interactive devs? It's been one hell of a week. Check out this week's news roundup.
Interview with Scott Campbell of Double Fine Productions
Scott Campbell is the art director at Double Fine Productions, a video game development studio founded by Tim Schafer of Lucasarts adventure game fame. Campbell’s cartoony and light-hearted art style form the canvas of Double Fine’s critically acclaimed games Psychonauts and Brutal Legend. I spoke with Campbell at the Toronto Comic Arts Festival, after he […]
Brutal Legend Review
Zack Kotzer of the arts and culture zine Steel Bananas returns to review Tim Schafer’s heavy metal action/RTS Brütal Legend. Over the years fans have tended to let down Tim Schafer more often than not. He delivered onto us fantastic and creative worlds, overflowing with wit and dark humour. Each an underappreciated gem. Now here […]
E3: Brütal Legend Trailer
Tim Schafer of Double Fine Productions was showing off his new action/adventure game Brütal Legend at E3 yesterday. The heavy-metal–themed game stars Jack Black as Eddie Riggs, a double axe wielding (both guitar and giant axe) roadie, and features such metal greats as Lemmy Kilmister of Motörhead and the Prince of Darkness himself Ozzy Osbourne to […]
Adventure Gaming: Tim Schafer is Host Master
Tim Schafer, known for his work on adventure games such as Full Throttle and Grim Fandango, is now the star of his own point-and-click adventure game: Host Master and the Conquest of Humor. The game follows Schafer as he prepares some last-minute jokes to give as host of the 2009 Game Developers Choice Awards. It’s […]