We talk to director Mark Andrews and producer Katherine Sarafian about their work together on Disney/Pixar's Brave, all of the research they did, and why the hardest and most important things in animated films are appealing characters and a great story.
Interview: Foreverland Director Max McGuire
We talked to the director of the Canadian produced road movie Foreverland, Max McGuire, about his own personal battles with Cystic Fibrosis and living out his own life through his on screen counterparts.
Interview: Randall Cole and Vincenzo Natali
We talked to director Randall Cole and producer Vincenzo Natali about their Canadian made found footage genre thriller 388 Arletta Avenue and the freakish ways that real life ended up imitating art.
Band of the Month: Stella Ella Ola
Stella Ella Ola make the kind of music that embodies good times, friends, and sunshine. Picture rollerblading down a boardwalk, flippin' burgers, hanging out in someone's basement eating popsicles while reflecting on yearbook memories. It's a simple joy that they've captured. We talk with pals Jake and Nixon Boyd, Anne Douris and Vince Rice about the band, their planned BBQ musical,, and their favourite Muppets.
Interview: Indie Game: The Movie – Lisanne Pajot & James Swirsky
Don't let the name fool you, Indie Game: The Movie isn’t just something for gamers or geeks. The Kickstarter funded film follows several indie game designers as they struggle to complete their respective games - and it's a surprisingly familiar process. We sat down with filmmakers Lisanne Pajot and James Swirsky to discuss how they came to make a movie about game development, their Sundance success, and about some of the criticism that has been leveled at the film.
Interview: Jake Johnson
We talked to current New Girl television sensation Jake Johnson about his role in the indie time travel/internet meme comedy Safety Not Guaranteed, how to create a sympathetic jerk, and why he thinks the film is a perfect summer movie.
Interview: Kevin Durand on Cosmopolis
We talk to one of our favourite people to interview, Mr. Kevin Durand about his role in David Cronenberg's Cosmopolis, his preparation for such an intense acting challenge, and why Robert Pattinson's height helped his sense of job security.
Cronenberg, Pattinson & Giamatti on Cosmopolis
Dork Shelf catches up with famed director David Cronenberg, and actors Robert Pattinson and Paul Giamatti to talk about their work on the hotly anticipated Don DeLillo adaptation Cosmopolis
Interview: Beyond The Black Rainbow Director Panos Cosmatos
Beyond The Black Rainbow is a deeply bizarre science fiction/horror film set in an alternate 1983 in a style of how that future was pictured in the 70s. First time director Panos Cosmatos recreates the aesthetic of late 1970s sci-fi with such mind-boggling attention to detail that it would be easy for an unsuspecting viewer to assume they stumbled onto a lost film from that era. We got a chance to chat with Cosmatos about the conception and production of his remarkable debut, as well as growing up in a house with the guy who made Rambo.
Interview: Eduardo Sanchez
We talked with co-creator of The Blair Witch Project, Eduardo Sanchez, about his latest film, the exorcism chiller Lovely Molly, as well as about the film that made him famous and the differences between making low budget productions then and now.
Interview: Jonathan Sobol
We talked to the director Jonathan Sobol about the Canadian indie A Beginner's Guide to Endings about the film's conception, it's stacked cast (including JK Simmons and Harvey Keitel), and his plans for the future.
Interview: Olivier Nakache & Eric Tolenado
Brandon Bastaldo and talked to Olivier Nakache and Eric Tolenado, directors of the French smash hit The Intouchables about bringing the true life tale of two friends to the big screen, how to keep heavy topics light, and why they keep working together after several movies.
Interview: Benjamin Rivers on Home
We spoke to Benjamin Rivers, the Toronto-based independent comic book artist and game developer, about his upcoming game Home - a new 2D (and two-dollar) horror adventure for the PC that combines atmospheric visuals with intricate decision trees to convince players to scare themselves.
Interview: Oren Peli
We talked to Paranormal Activity creator Oren Peli about writing the screenplay and producing his latest work of horror Chernobyl Diaries and the challenges of creating a ghost town.
Interview: Ghost Recon: Future Soldier
We had a chance to talk with Tommy Jacob, Creative Director on Ghost Recon: Future Soldier’s multiplayer, while at the game’s launch event in Toronto. Most of our discussion revolved around Red Storm’s relationship with Special Forces soldiers, how those relationships influenced the game, and the contrasts between a video game and real-world Special Forces tactics.