#gamergate is a hate campaign. It's time to put it to an end.
Examining the eroding support for the most toxic elements in gaming.
On the troubling visual similarities between real violence and its simulated counterpart.
“I don’t want to be a male online. I just want to be me.” Vancouver's Kimberly Voll hopes to bring change with this weekend's game jam, iamagamer, featuring strong female protagonists.
The Bay Area-based jack-of-all-digital-trades and indie game developer is pushing for greater diversity in games.
When local activist Stephanie Guthrie chose to call amateur game designer Ben “Bendilin” Spurr to account for his vile, violent game Beat Up Anita Sarkeesian, she didn’t expect to attract the attention of local and national media, the writer and director of The IT Crowd, or the ire of anonymous angry male gamers. But through it all, she stuck to her guns and dragged an ugly but important issue into the spotlight.
Guys – and today, unfortunately, I am speaking to the fellas – we really need to talk. The misogyny and the sexism that’s been slowly seeping into video games and the broader gaming lexicon – it has to stop. Now.