SPACE/OFF co-creator merritt kopas discusses interstellar space battles, breakups, and the importance of selling your video game.
Soha examines some of the problems with depictions of kink in mainstream video games and explains what we can do to fix them.
Video games and traditional art collided at Toronto’s Vector Game + Art Convergence. Read on for Dork Shelf's run-down of the inaugural festival.
Video games began as an emerging technology but have mostly been perceived as a toy. Pixel by pixel, however, games are making a huge cultural comeback.
The Bay Area-based jack-of-all-digital-trades and indie game developer is pushing for greater diversity in games.
We spoke with Skot Deeming about DPAD 2, a series of game culture events that blend live musical performances with arcade sensibilities and a few actual arcade cabinets to encourage game enthusiasts to embrace new forms of play and interactivity.
Jaime Woo is best known to Toronto gamers as one of the co-founders of Gamercamp, but he’s recently expanded his organizational portfolio with forallgamerssake, an art exhibit that seeks to explore the roles of gender and queerness in video games. We spoke with Jaime prior to the exhibit’s debut at the CSI Annex in Toronto, and what follows is a frequently hilarious and consistently uncompromising conversation about equality and representation in games, with detours for everything from Mass Effect 3 to condom warfare.