Sledgehammer still needs to grapple with gaming's toxic culture and the uncomfortable history of WWII.
This week on The Development Slate, your hosts imagine how to make a newer, better DOOM film.
The 2016 version of Doom is the rare video game that makes its violence feel righteous.
In 2015, many of the year's biggest games failed to live up to expectations.
The Fallout 4 developer is the latest major game studio to set up shop in Canada.
The first few hours of 1997's Fallout are overwhelming and demonstrate why character classes are so useful in complex RPGs.
Eric and Jon discuss Fallout 4 and Final Fantasy VI on the latest episode of the WhaleCast.
Dragon Age: Inquisition wastes new tech on graphics when it could be improving immersion.
In honour of Thanksgiving, here are some of the games we're thankful for.
Why doesn't independent gaming have a greater presence at Toronto's premier convention?