God of War

Thought Bubble: God of War: Ascension

Dork Shelf writer Eric Weiss shares his thoughts on what makes a video game replayable after essentially replaying God of War for the fourth time on a console with Ascension.

Interview: John Palamarchuk talks God of War: Ascension

How do you top one of the most violently spectacular trilogies in gaming? The Sony Santa Monica Lead Environment Artist discusses his team’s creative approach to God of War: Ascension and the challenge of staying relevant while reintroducing Kratos to another generation of gamers.

Darksiders Review

Just because we’ve entered a new decade doesn’t mean we’re so eager to start things anew. The success of Modern Warfare, Grand Theft Auto and Halo echo in countless other wannabes and it’s a story gamers have had to groan through time and time again. 2010 will probably play no differently, and with God of […]

God of War III Impressions

I recently had a chance to sit down and play God of War III, the third entry in the franchise from Sony’s Santa Monica Studio. After playing through the first 25 minutes or so, I only had one thought: Where the hell can this game possibly go from here? Spoilers to follow. God of War […]