Sony Santa Monica

Thought Bubble: God of War: Ascension

Dork Shelf writer Eric Weiss shares his thoughts on what makes a video game replayable after essentially replaying God of War for the fourth time on a console with Ascension.

Interview: John Palamarchuk talks God of War: Ascension

How do you top one of the most violently spectacular trilogies in gaming? The Sony Santa Monica Lead Environment Artist discusses his team’s creative approach to God of War: Ascension and the challenge of staying relevant while reintroducing Kratos to another generation of gamers.

Sorcery Review

Sorcery for the PlayStation Move offers a truly one-of-a-kind gameplay experience. The game isn't big on features and content but it offers something that few motion based games have: unique, fast-paced, and responsive gameplay.

Starhawk Review

Starhawk, from LightBox Interactive and Sony Santa Monica, is an ambitious game that combines several genres in an attempt to create a unique experience for gamers. Unfortunately, Starhawk seems content with stuffing its well-crafted and genre-bending gameplay into a very standard — and safe— game with few surprises and little ingenuity in terms of game modes and game types.