GDC

Raising Spellirium

How the five-year development of the LOOM-inspired adventure word game spelled S-T-R-U-G-G-L-E for Toronto's Ryan Henson Creighton -- and how he fought to keep it alive.

Truth In the Land of Impostors

Through interviews with indie game developers Alexander Bruce, Corey Nolan, and Mike Kime, guest contributor Alec Holowka explores a psychological phenomenon known as impostor syndrome.

The Indies:
Slick Entertainment

Vancouver-based Slick Entertainment took on the challenge of designing in-app purchases in a "non-evil" way. Find out how they earned the respect of their peers and how they approach indie game development.

Metanet Software announces N++

At Game Developers Conference, Mare Sheppard announced that Metanet Software is working on the third and final instalment of the N series.

Interview: Anna Anthropy

The Bay Area-based jack-of-all-digital-trades and indie game developer is pushing for greater diversity in games.

Interview: Game Jam: The Documentary

After participating in one such game jam as a sound designer, Troy Morrissey felt that he just had to do more to contribute to the Toronto development community. He’s now directing Game Jam: The Documentary, a film that attempts to chronicle the unique experience of the Game Jam both in Toronto and beyond.