GDC
Gabby and Lucas discuss Return of the Obra Dinna and how indie developers are changing death in video games.
The WhaleCast Episode 11
Eric and Jon talk Mirror's Edge, Firewatch, and GDC on the latest episode of the WhaleCast.
The WhaleCast Episode 9
Eric and Jon talk about Dragon Age: Inquisition, The Order: 1886 and criticisms of game length.
The WhaleCast: Episode 2
Eric and Jon discuss the IGF Nominees in the latest episode of the WhaleCast.
GDC 2014: Super Time Force Fartsclusive
At the ID@Xbox event at GDC 2014, Toronto's Capybara Games talks farts and poo in the forthcoming Super Time Force.
Interview: The Yawhg’s Damian Sommer
The Toronto developer (and IGF Nominee) comments on the unexpected two-year journey that took him from TCAF to GDC.
Still at Home: An Interview with Benjamin Rivers
Benjamin Rivers may have released his hit horror adventure game Home last year, but the work has been far from over for this Toronto-based indie developer.
Raising Spellirium
How the five-year development of the LOOM-inspired adventure word game spelled S-T-R-U-G-G-L-E for Toronto's Ryan Henson Creighton -- and how he fought to keep it alive.
Truth In the Land of Impostors
Through interviews with indie game developers Alexander Bruce, Corey Nolan, and Mike Kime, guest contributor Alec Holowka explores a psychological phenomenon known as impostor syndrome.
Indiegogo, Integrity, and Game Jam: The Documentary
What's going on with Game Jam: The Documentary? Dork Shelf's Eric Weiss talks to director Troy Morrissey to get some answers.
The Indies:
Slick Entertainment
Vancouver-based Slick Entertainment took on the challenge of designing in-app purchases in a "non-evil" way. Find out how they earned the respect of their peers and how they approach indie game development.
Metanet Software announces N++
At Game Developers Conference, Mare Sheppard announced that Metanet Software is working on the third and final instalment of the N series.
Interview: Anna Anthropy
The Bay Area-based jack-of-all-digital-trades and indie game developer is pushing for greater diversity in games.
Interview: Game Jam: The Documentary
After participating in one such game jam as a sound designer, Troy Morrissey felt that he just had to do more to contribute to the Toronto development community. He’s now directing Game Jam: The Documentary, a film that attempts to chronicle the unique experience of the Game Jam both in Toronto and beyond.
Konami Unveils New Metal Gear Solid Game
Konami and Kojima Productions have released the first teaser video for the untitled Metal Gear Solid sequel. Details are scarce at the moment, but the timing is perfect given certain statements made by Metal Gear creator Hideo Kojima at the recent Game Developers Conference in San Francisco this past week. No release date has been given. […]