The new God of War is an excellent reboot that still struggles to contextualize its violence.
Uncharted 4: A Thief's End is a somber yet thrilling outing that serves as a satisfying coda to the franchise.
Dork Shelf writer Eric Weiss shares his thoughts on what makes a video game replayable after essentially replaying God of War for the fourth time on a console with Ascension.
How do you top one of the most violently spectacular trilogies in gaming? The Sony Santa Monica Lead Environment Artist discusses his team’s creative approach to God of War: Ascension and the challenge of staying relevant while reintroducing Kratos to another generation of gamers.
Dork Shelf was out in full force for last week’s PlayStation Holiday Preview Event. Eric Weiss and Zack Kotzer begin our rundown with quick-hit thoughts and first impressions for Assassin’s Creed III, God of War: Ascension, Hitman: Absolution and more.