With its pulsing palette of neon streaks of light and adaptive soft-techno soundtrack, Shawn McGrath's Dyad looks a little out-of-place when compared to other Sony offerings such as Starhawk or Resistance: Burning Skies. But its unique flavour and psychedelic presentation are exactly what makes it stand out from the crowd.
Gravity Rush boasts gorgeous visuals, beautiful comic-book/anime style cutscenes, and an intuitive touchscreen world-map, and could be just the kind of game Sony needs to promote in order to entice gamers to pick up a Vita.
In many ways, GoT:TG has more in common with George Martin’s Song of Ice and Fire books than the HBO drama. Still, the developers managed to work in the likenesses of some of the characters from the show offering a little continuity between the game and the HBO series.
Given the success of HBO's Game of Thrones series, it's probably no surprise that a videogame is also in the works. What might surprise you, however, is that Game of Thrones: The Game has been in development for more than seven years.
During PlayStation's 2012 Spring Showcase we had a chance to talk with Charles-William Bibaud, Line Producer on Papo & Yo, about the development of the game, its unique narrative, and the challenges of trying to translate lived experiences into an interactive medium.
Sony showed off its best wares for the upcoming summer season, including its front-line exclusive games leading up to next month’s E3. First, we’re taking a look at three of Sony’s marquee titles for the next quarter of 2012: Starhawk, Sorcery and Resistance: Burning Skies.