The stop-motion studio that has given us Coraline, ParaNorman and The Boxtrolls just turned 10. We speak with their Brand Manager Mark Shapiro about the studio's past, present and future.
Star Wars: 5 Things We Learned From Anthony Daniels’ Q & A
In anticipation of this week's Force Awakens release, Anthony Daniels popped by the Star War Pop-Up exhibit in Toronto to speak with some fortunate fans about his life as C-3PO. Here are five things we learned from this very special event.
Into The Badlands: 6 Truths That Will Make You Love Aramis Knight
Into the Badlands star Aramis Knight on playing M.K., sparring with Daniel Wu, what's on his dork shelf, and more!
The Real Kent Jones on Hitchcock/Truffaut
Director Kent Jones on his new documentary Hitchcock/Truffaut,
David Hayter on Hideo Kojima and Moving on from Snake
We asked Snake voice actor David Hayter about Metal Gear Solid V and what he thought about Hideo Kojima's Konami-enforced absence at last week's Game Awards.
Jemaine Clement on People Places Things, The BFG, and a What We Do In The Shadows Sequel
We spoke with Jemaine Clement about working with kids in People Places Things, working with Spielberg in The BFG, and some other exciting projects we can expect to see in the near future.
I Smile Back: Adam Salky On Finding Sarah Silverman’s Dark Side
We speak with I Smile Back director Adam Salky about taking Sarah Silverman to dark places for her portrayal of addiction and the ways in which he used the tools of the medium to help the audience identify with such a difficult character.
From Critic to Filmmaker: Brian D. Johnson on Al Purdy Was Here
Our in-depth conversation with film journalist turned director Brian D. Johnson, who highlights the life and work of Canadian poet Al Purdy with his new documentary Al Purdy Was Here.
2015 Canadian Video Game Awards Bring Fans and Industry Together
The annual Canadian Video Game Awards celebrate the best "Made in Canada" games – and now fans can be a part of the celebration.
John Landis on Ray Harryhausen and the Art of Stop-Motion
John Landis , known for directing comedy classics like The Blues Brothers, has a lifelong love of stop-motion animation, particularly the work of Ray Harryhausen.
9 Reasons Into The Badlands’ Emily Beecham is a Badass
We spoke to Into the Badlands star Emily Beecham, the woman behind The Widow, to see what it takes to rule in the far flung, martial arts obsessed future.
From Austin Powers to Trumbo: Jay Roach on How to Avoid Being Typecast as a Director
We speak with director Jay Roach about bringing Dalton Trumbo's life to screen and how he avoided getting typecast as solely a comedy director.
Mind the Gap: Fair Page Rates and Pay Parity in Comics
We talk with the anonymous individual behind Fair Page Rates, a survey hoping to collect information on the page rates earned by working comic book professionals.
With the Xbox One, Everybody Wins with Backward Compatibility
The latest Xbox One update makes older games more accessible and successfully integrates them into the modern console experience.
The Good Dinosaur Director Peter Sohn on the First Time He Saw Toy Story
The Good Dinosaur director Peter Sohn talks to us about the first time he ever saw Toy Story, how he learned 3D animation on the job at Pixar, and of course, what's on his Dork Shelf.