Gamercamp will celebrate the Toronto Independent Game Jam at the inaugural Gamercamp Honours Ceremony on Friday, Nov. 1. Do you have any stories about TOJam? Share them using the Twitter hashtag #TOJamXOXO!
Dork Shelf is pleased to announce the launch of The Indies, a brand new monthly games feature that takes a look at up-and-coming local and national indie games and the people who made them. This month we profile Toronto's Asteroid Base, creators of the much-buzzed Lovers in a Dangerous Spacetime.
Here's a crazy question: What if - just what if - the current generation of indie game developers were also the future generation of indie rockers, touring the country hitting local bars and selling custom game equipment out of the back of VW vans for $15 a pop?
The Toronto After Dark Film Festival kicks off today, and it’s getting its first dose of games with the inaugural TAD Darckade, an indie video games showcase to run concurrently with the cult film fest.
Gamercamp, the little games-festival-that-could, returns for its fourth annual outing in the city. The brainchild of co-founders Mark Rabo and Jaime Woo, Gamercamp is a celebration of everything related to games and the people who make (and play) them. With keynote speakers representing games ranging from AAA to indie, Gamercamp Lvl 4 aims to be the most ambitious iteration to date.
We had the chance to speak with game designer Jon Mak and musician Shaw-Han Liem earlier this summer, to discuss their new game Sound Shapes. While an extremely loud demo of Dyad played behind us, we talked about their process, Mak's hatred of platformers, the game's musical backbone, and much more.
Part of what makes me so inclined to try games out is the potential for reward. Nothing warms my nerd heart more than seeing my plans for a game play out with stunning efficiency, and that's something Robot Entertainment has done with their Orcs Must Die! series.
We spoke with Skot Deeming about DPAD 2, a series of game culture events that blend live musical performances with arcade sensibilities and a few actual arcade cabinets to encourage game enthusiasts to embrace new forms of play and interactivity.
Don't let the name fool you, Indie Game: The Movie isn’t just something for gamers or geeks. The Kickstarter funded film follows several indie game designers as they struggle to complete their respective games - and it's a surprisingly familiar process. We sat down with filmmakers Lisanne Pajot and James Swirsky to discuss how they came to make a movie about game development, their Sundance success, and about some of the criticism that has been leveled at the film.
Home, the latest offering from independent game developer Benjamin Rivers, is amazing, although not for the reasons you’d expect. It's a narrative horror adventure that succeeds because it experiments with story structure in a way that forces you to reconsider the possibilities for interactive storytelling.
I had originally intended to write one development diary chronicling my experiences as a first-time game developer at TOJam, but one article simply couldn’t contain everything that happened throughout the weekend. What follows is consequently the first in a three-part series telling the story of Apocalypse Later, a new adventure game about an ineffectual child hellbent on global domination.
TCAF may have been crazy, but it’s nothing compared to the encore. TOJam 2012 is currently underway and I’m getting a crash course in game design in one of the most intense creative environments imaginable.
Jaime Woo is best known to Toronto gamers as one of the co-founders of Gamercamp, but he’s recently expanded his organizational portfolio with forallgamerssake, an art exhibit that seeks to explore the roles of gender and queerness in video games. We spoke with Jaime prior to the exhibit’s debut at the CSI Annex in Toronto, and what follows is a frequently hilarious and consistently uncompromising conversation about equality and representation in games, with detours for everything from Mass Effect 3 to condom warfare.
Friday Oct 28 – TO Jam Arcade Opening party, 7:00 pm-12:00 am Saturday Oct 29 – TO Jam Arcade, 10:00 am – 4:00 pm Location OCAD University Great Hall, 100 McCaul Street – Free event The Toronto Independent Game Development Jam (TOJam) is a free, annual game-making event open to the public. For the last […]
Check Out The Gamercamp Jr Website, Kits, and Meetup! Thanks for your interest in Gamercamp Jr! Our goal is to help the next generation become more games literate and support any games-related ventures to express themselves whether it be as an enthusiastic player, a creative developers, or a thoughtful part of the media. In this […]