Gamercamp
Here's a crazy question: What if - just what if - the current generation of indie game developers were also the future generation of indie rockers, touring the country hitting local bars and selling custom game equipment out of the back of VW vans for $15 a pop?
Gamercamp: Capy’s Kenneth Yeung talks Super TIME Force
Capybara Games' Kenneth Yeung described how Super TIME Force's origins at the 2011 TOJam informed its evolution into its current guise as an upcoming Xbox Live Arcade title.
Gamercamp: Guacamelee! gets set for knockout
For DrinkBox Studios co-founder Chris Harvey, a third-round takedown may be just around the corner with Guacamelee!
Gamercamp: Vander Caballero Interview
Minority Media's Vander Caballero (Papo & Yo) on the need for more empathy and emotion in games.
Survival of the Dead:
DayZ’s Dean Hall Refuses to Go Easy
DayZ creator Dean Hall has only killed once in his own video game. This is an oddity because the world of the multiplayer zombie apocalypse mod for ARMA II is cutthroat. Stories of being taken hostage by other gun-toting players, ambushed by bandits and picked off by camping snipers are rampant, more so than tales of zombie-related mayhem.
Gamercamp Day Two Wrap Up
Another year, another Gamercamp! With the fourth iteration of the Toronto-based video game culture festival now in the can, the Shelf's Eric Weiss, Jon Ore, and Timothy Krynicki round up last night's social events and a selection of today's speakers.
Gamercamp: Dean “Rocket” Hall Interview
Our uncut 24-minute interview with DayZ creator and Gamercamp keynote speaker Dean Hall. We discuss the origins of the wildly popular zombie mod, the standalone version set to launch later this year, his first and only player kill, the trouble with the game industry, and more.
Gamercamp Day One Wrap Up
With Gamercamp 2012 now officially almost half over, the Dork Shelf team reports on day one of the Toronto-based video game culture festival. Zack Kotzer, Jonathan Ore, Eric Weiss, and Wesley Fok round up today's busy schedule.
Gamercamp Games Showcase Preview
Heading to Toronto's Gamercamp this weekend? Take a look at some of the incredible games from around that world that will be playable at this weekend's event.
Gamercamp: Hitting the Right Notes
Sound Shapes and Dyad are leading an evolution of music in games.
Gamercamp: Toronto’s Big 2013
Next year is shaping up to be massive for Toronto video games. Gamercamp turns the spotlight on the distinctive art styles of 2013’s big three: Guacamelee, Ubisoft Toronto’s Splinter Cell: Blacklist, and Capy’s Super TIME Force.
Gamercamp: Surviving a Monster
Is Papo & Yo by Minority Media the game world's Pan's Labyrinth?
Gamercamp: The Artistic Comeback of Games
Video games began as an emerging technology but have mostly been perceived as a toy. Pixel by pixel, however, games are making a huge cultural comeback.
Gamercamp: Toronto’s video game magic
How Toronto stepped up and became a place to make games.
Gamercamp: Reinvention of the Arcade
New York brings games into public space with the Canadian exclusive Gamercamp No Quarter Arcade.
